I was responsible for the Animation and Rigid Body Simulation, and combined those two processes to create a series of character driven, entertaining deaths for several of the skeleton enemies in Dungeon Defenders 2.
Thanks to:
Abraham Abdala for the awesome character rig that supported everything I wanted to do here.
https://www.linkedin.com/in/abraham-abdala-599b3913/
Dan Pingston for the excellent models.
https://www.artstation.com/dan