While I was only on this project for a short contract, it was an extremely fun and exciting game to work on. The Assassin's armor textures and materials were not fully completed when I had the opportunity to render my work, and are displayed here in a default grey state.
The stated goal was a 70/30 split of "true to the original" with "a modern sense of polish" - The originals of each animation are in the top right corner, and dictated some very specific timing requirements.